
- #INSURGENCY SANDSTORM GAME MODES MOD#
- #INSURGENCY SANDSTORM GAME MODES UPDATE#
- #INSURGENCY SANDSTORM GAME MODES FULL#
You can see the 2019 roadmap here on Insurgency: Sandstorm's Steam blog. It weren't for the enemies in the recent Frenzy arcade mode having 'teleporting' among their abilities, it would look a lot sketchier having a heavily armed squad (with gunship backup) mowing down a mob with knives, molotovs and (of course) suicide bombs. I know people who have recently been to battlefields like this, with horrific stories to tell, and it seems messed up to turn it into a game while it's still happening. I admit that I do like scopes with varying zoom levels, which is something they'll be focusing on.Īs impressive as all this is, and as much as I've enjoyed the few rounds I've played, the game's setting still leaves me a bit uncomfortable. The new guns and upgrades planned are interesting. But they polled well, and New World are focusing on what their players have chosen to prioritise, so what do I know? Similarly, the new Hardcore rules (including deadlier guns, slower movement, minimal HUD and more AI enemies) are not for me. I struggle enough to see where my enemies are in most well lit shooters, and Insurgency's nights are very, very dark.

As for the second map, that's still under wraps.Īs for the coming night maps, I'm not a fan. The upcoming snow map is technically a chilly remake of Sinjar from the original Insurgency, and will be renamed. Until the fans can cut loose, new official maps will have to fill the gap.
#INSURGENCY SANDSTORM GAME MODES FULL#
Beyond that, the full scope of their modding plans is still in flux, but those seven elements are largely set in stone. Levels, game modes, rulesets, gameplay mods, factions, weapons and weapon upgrades will all be opened up for tweaking and sharing via Steam Workshop or similar.
#INSURGENCY SANDSTORM GAME MODES MOD#
The planned mod support for Sandstorm seems comprehensive. You can see the full road-map here, or the abridged take below. Also planned are night-time versions of existing maps, new play-modes, and (for folks who aren't me) "hardcore" rules for all modes. There's two new maps coming, including one snowy environment to address complaints that there's far too many rural desert towns in the game right now. Fitting, considering that the original Insurgency started life as a Half-Life 2 mod. The intention seems to be to lower the amount of run and gun gameplay by improving the more static ways of playing Insurgency Sandstorm.Gritty, dusty team (and co-op) shooter Insurgency: Sandstorm is coming full circle later this year, as developers New World Interactive unveil mapping and mod support among their 2019 plans. Meanwhile, recoil will be less noticeable while standing or leaning, compared to other stances. On top of that, players will be able to enjoy the improved weapon sway which will be more predictable and overall easier to control while standing still or crouching.

New World didn't mention any modifiers that could affect the viable respawn zones so it might be possible unfavourable spawn points will happen.Īll weapons will be available in this mode that will unfold over five maps at launch: Respawn are apparently random though so it remains to be seen how that will work out. The basic rundown is that two teams will fight over three control zones and gain points based on the number of controlled zones. Then again, it is one of the most popular modes and is bound to give Insurgency Sandstorm players a lot more fun times. While new for this particular game, it's nothing new in FPS world.
#INSURGENCY SANDSTORM GAME MODES UPDATE#
Insurgency Sandstorm update 1.5 brought along the new game mode, Domination.
